A POWER FIT FOR A KING

While brainstorming on the characteristics of the rival kings in my fantasy series, I realized that I am having trouble on one particular aspect. As I mentioned in my previous post, there will be magical swords in my fantasy series that each have their own unique power. However, the trouble I am having is trying to decide on what power would be fit for a king. If any one has any suggestions, I would be eternally grateful. Please share your ideas.

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2 thoughts on “A POWER FIT FOR A KING”

  1. Things that would be useful for a king:
    Warfare powers/Sword as Strength (all useful for generals as well):
    -The ability to see a battlefield from the sky, or perceive the disposition of forces in the mind’s eye.
    -The ability to reinforce the morale of an army with one’s own will and heart.
    -The ability to broadcast one’s voice to a specific point by pointing with the sword. Or to listen in the same way.
    -For a really mighty sword, give it all three and make it the famous War sword of generals and kings.

    More Counter-intuitive Powers/Sword as Sign of Rule or Sword as Symbol of Justice:
    -Ability to discern truth from fiction by holding the sword, or at least honesty from lying. Not as obviously powerful as a war power, but probably far more useful to a king in ruling rightly and well, allowing him to sift out traitors and settle criminal cases reliably (or make a rock solid reign of evil by finding all the people who oppose him).
    -Inability to break an oath taken while holding the sword, or to lie while holding the sword, making it a guarantor of honesty and fidelity in critical cases. The failure of this magic could cause the whole kingdom to fall apart as magic oaths lost their potency.
    -Wisdom, or the ability to always know the righteous course of action even when surrounded by the strongest temptation/deception/self-deception. NOT necessarily the ability or will to FOLLOW that course of action, making for drama when the wielder knows absolutely what is right to do, but chooses not to.
    -The wielder of the sword becomes aware of great injustices that have taken place anywhere in his sphere of authority. May not know exactly what they are, but has an intuitive sense of roughly where, recognizes people who are involved, and can home in on the clues that will lead to exposing it and bringing a right solution. This would allow a King to root out wickedness, giving his people confidence that their hard work won’t be wasted, and restraining those who might take advantage of them and bring corruption, thus prospering the kingdom.
    -The wielder of the sword can get a sense of the character of any man he touches the sword to, allowing him to find the best man for a job, know who he shouldn’t trust, or know, dramatically in the moment of killing, that he and his opponent could have been other than enemies if things had been different. Using this sword in battle could be very draining, psychologically.
    -Magic Breaker: The wielder can break any enchantment placed on someone under his authority, allowing him to guarantee his people safety from mind-altering and compulsive magic.
    -A combination of two or more of the above powers would allow a king with this sword to have a glorious reign and prosper his kingdom greatly. Any one of them would help.

    Odd ones:
    -Conditional immortality. As long as the king’s sworn guard is still alive, he can’t be killed. Limits on number of sworn guard.
    -Inverse of above. As long as the king is alive, his sworn guard can’t be killed, only wounded and inconvenienced.
    -Contractual healing. The king can draw on the life force of anyone who has sworn their life to him, healing himself if he is wounded, even at the expense of theirs. Somewhat dark as far as powers go.
    -Lucky/Blessed: The wielder of the sword often gets the better end of seemingly random occurrences, can always spot a way out of trouble, doesn’t get hit in the eye by arrows, meets the right people if he’s anywhere near them, and so on.

    Evil:
    -The wielder can place binding geas’s on people without their consent, if they are under his authority. These geas’s can compel someone to obey the wielder’s set command, no matter where they go, but can be resisted… if the person is willing to accept the cost, which is their death.
    -The wielder can summon the people of the land to fight for him, binding their souls/bodies even in death (perhaps), but poisoning the land to do so.

  2. Like Tolkein’s ring a double edged sword; one that’s great can only be used at the expense of the soul; directly or more subtly by pulling life from others for example; would create a terrific point of difference between the two kings.
    I’d recommend you also consider that a king rules through leadership and loyalty not just individual might. Having one or both kings with a sword that had either little magic power or a power that had no military applications might be interesting. The character of a man that can lead men of greater physical prowess would be interesting.

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